Set the week
On Overview, enter the new planning period before changing registrations.
Shareable user guide
A practical guide to adding players, collecting weekly requests, building Team A and Team B, publishing the war plan, and completing attendance.
The complete weekly cycle
If you already know the planner, this is the shortest route from a new week to a finished plan.
On Overview, enter the new planning period before changing registrations.
Use Import to load Team A, Team B, or a combined request list.
Confirm registration, availability, eligibility, player type, and any manual overrides.
Review warnings, publish, assign map positions and substitutes, then export the plan.
Before importing anything
Find the Planning period box near the top of the page.
Use a clear label such as Week 43, then select Update.
The overview shows registrations, the 60 available weekly places, team readiness, and whether the plan is still a draft.
If the previous plan is still published, record attendance before beginning the new cycle.
Roster management
Use one record per real player. Name aliases let the importer recognise old names, spelling variations, and later name changes.
A roster record form opens.
Add old names or common spellings to the aliases field, separated by commas.
Select Team A, Team B, or Both. When Both is selected, the Preferred team is used if the teams need the same number of players.
Set their type, registration, R3 eligibility, availability, and any temporary override.
For each week, record team, role, attendance, and whether the player signed up. The order is oldest to newest.
The player appears in the roster and becomes available to team planning.
Rotates normally and must be paired with a dedicated substitute when placed in a white starting position.
May rotate if troops are low. Blue players do not require a substitute pairing on the war plan.
A protected core player is locked as a starter when requested, eligible, and available.
Choose Automatic, Starter, Substitute, or Week off. Automatic should be used for normal rotation.
Overrides are cleared when the week is completed.The player requested to take part this week. Unregistered players stay on the master roster but do not enter normal selection.
Both should be enabled for normal selection. Turn either off when the player cannot participate.
Open Names when one person appears more than once. Choose the correct record under “Player to keep,” choose the duplicate, and merge them. The duplicate name becomes an alias and useful history is retained.
Weekly registration
The weekly request import tells the planner who wants Team A, Team B, or either team. It is separate from importing the master roster and attendance history.
Scroll to “Upload this week’s fight requests.”
Use Combined A + B, Team A names only, or Team B names only.
Each row needs a player name and team. Existing names and aliases are matched automatically.
A combined import locks both teams. A single-team import locks only that team so the other can still be loaded later.
Check exact, alias, approximate, and newly created matches before building the plan.
The upper import panel accepts the downloadable roster and history templates. Choose Merge to preserve existing players while matching aliases and similar names. Choose Replace current roster only when the uploaded file is intended to become the entire roster.
Fair selection rules
The planner fills each team from eligible weekly requests, applies protected players and manual overrides, then uses recent participation and attendance to make the remaining choices.
From draft to battle-ready
Each team should show 20/20 starters and 10/10 substitutes. Resolve any warning before publishing.
Review the draft assignments and week-off lists for both teams.
This locks the generated assignments as the current published plan and enables exporting, alliance mail, replacements, and attendance.
Place all starters into support or map positions, arrange substitute order, and set each starter’s during-DS type.
Saving is blocked if a regular white player does not have a substitute or the same substitute is assigned twice.
The visible war plan updates immediately.
Use Download PNG for the visual plan and Copy mail for the combined alliance message.
Protected player. Remains in position during the battle.
Flexible player. May rotate when troops are low; no substitute pairing is required.
Regular player. Must rotate with the dedicated substitute shown below their name.
Last-minute changes
Use the Replacement tab when a published starter or substitute pulls out and you need a direct one-for-one change.
Direct replacements are applied only to the current published plan.
Filter to Team A, Team B, or Both to show the team card you need.
The list contains that team’s currently selected starters and substitutes.
The replacement can be any currently unselected player from the full roster, including someone normally associated with the other team or not registered that week.
The incoming player takes the outgoing player’s role and map slot.
Download new war-plan images and copy the alliance mail again after every replacement.
After Desert Storm
Open “Complete this week & record attendance” below the published plans.
The choices are No, Yes, and Late. Attendance defaults to No so no player is accidentally recorded as attending.
Then change only the late players and no-shows. This is faster for a well-attended battle.
Confirm only after every result has been checked.
Common questions
Check that enough players are registered, eligible, and available. Also review no-show omissions and manual overrides that may be using a full role.
Search the Players and Names tabs. Correct their current name or add the submitted spelling as an alias, then review the import matching log.
This is expected after the first successful import for that week. Confirm the planning-period label before importing a new week.
Every selected starter must appear exactly once. Every white player needs a different substitute, and each selected substitute must appear once in the substitute order.
The player may already be selected in Team A or Team B. Only currently unselected roster players appear in the incoming-player list.
Any saved position change or direct replacement updates the published plan. Download the PNG and copy alliance mail again after the last change.